- Donkey Kong Tropical Freeze Levels
- Donkey Kong Tropical Freeze Wiki
- Donkey Kong Country Tropical Freeze
Donkey Kong Country: Tropical Freeze is a 2014 side-scrolling platformer video game developed by Retro Studios, with assistance from Monster Games, and published by Nintendo FULL GAME – LOADIINE GX2 – COMPATIBLE WITH CEMU – DIRECT LINKS – TORRENT SPEED. Thank you for selecting the Donkey Kong Country™: Tropical Freeze game for the Wii U™ system. Please read this manual carefully before using this software. If the software will be used. Like Nintendo on Facebook: Follow us on Twitter: Follow us on Instagram: http://instagram.
Wii U tutorials; Wii tutorials; Games. All games; All platforms. Donkey Kong Country: Tropical Freeze 2.0. Original Theme for. NX Themes Installer. Overview.
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Donkey Kong Country: Tropical Freeze |
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Developer(s) | Retro Studios, Monster Games |
Publisher(s) | Nintendo |
Series | Donkey Kong Country |
Release date(s) | JP February 14, 2014 NA February 21, 2014 EU February 21, 2014 AUS February 22, 2014
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Genre(s) | Platformer |
Mode(s) | Single-player, multiplayer (2) |
Input methods | GamePad, Pro Controller, Wii Remote, Nunchuk |
Compatibility |
GameIDs |
See also... | Search Google Wikipedia page |
Donkey Kong Tropical Freeze Levels
Donkey Kong Country: Tropical Freeze is a 2014 side-scrolling platformer video game developed by Retro Studios, with assistance from Monster Games, and published by Nintendo. The fifth installment in the main Donkey Kong Country series, and the first in high-definition, Donkey Kong Country: Tropical Freeze is the direct sequel to the 2010 Wii game, Donkey Kong Country Returns. It was released in Japan under the alternative title Donkey Kong: Tropical Freeze.
Known Issues
Broken Characters and banana's
An issue that presented it self with 1.21.0, which was solved in 1.21.1 and also seemingly solved the vertex exploding banana's you would collect in caves.
Funky's Fly 'n' Buy
If you are stuck in the loading screen when trying to enter Funky's Fly 'n' Buy, a workaround is using the CPU mode 'single-core interpreter'.
It is not recommend using this CPU mode to play the whole game because of much worse performance.
You'll get stuck on this screen if you try to enter
Previously known issues for older cemu builds |
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I̶n̶t̶r̶o̶/̶O̶p̶e̶n̶i̶n̶g̶ ̶C̶u̶t̶s̶c̶e̶n̶e̶The intro/opening video when starting a new save does not play properly (video playback is not supported in Cemu). Can be bypassed by using a save file or simply waiting until the video is over (you can also replace the intro.mp4 video with a short one). Wii U Pro Controller Input/MultiplayerWii U Pro Controller/Player 2 input is currently not detected. A workaround can be used instead: Pro Controller workaround Vendor-Specific IssuesVarious bugs specific to NVIDIA GPUs, including glitched pick-ups (ie. bananas/coins) and improperly rendered textures with specific characters/objects. |
Previously known issues for older cemu builds but unchecked with most recent |
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2-BOSS Auditory EchoThe auditory echo effect that is supposed to play at the intro to 2-BOSS: Mountaintop Tussle does not work, so sound effects do not have any echo in this location. 6-4 Big Squeekly LaughWhen you pass the Big Squeekly encased in ice in the level 6-4: Blurry Flurry, its laughter is not audible. 6-A First Checkpoint Background LightingNear the first checkpoint of level 6-A: Dynamite Dash, the lighting on the massive ice pillar in the close background will occasionally glitch out, turning deep blue. The glitching seems to be dependent on Donkey Kong's positioning, as as soon as you start moving it is likely to revert to a normal appearance. Harvest Hazards Background FogThe fog in the far background of 5-1: Harvest Hazards appears to be somewhat visually corrupted, rendering as unusual translucent textures rather than fog. Certain levels in World 6 experience a similar issue where the distant fog has large striped squares in it. The glitch is fairly subtle and not particularly distracting, but noticeable if you're keeping a close eye on the distant background. |
Configuration
When the game asks whether you want to play on the Television or the Gamepad, choose Television or you will have a black screen.
Gameplay Videos
Donkey Kong Tropical Freeze Wiki
Testing
Testing |
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1.4 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.4.0c | Windows 10 | USA | Intel Core i5 4690 | NVIDIA GeForce GTX 760 | Moi75ts | N/A | Unplayable | Stuck on black 'Loading' Screen | 1.4.0c | Windows 7 | USA | AMD FX 8320 @ 4.4GHz | AMD Radeon R9 390 | Darkemaster | N/A | Loads | Hangs in visible loading screen, ultimately freezes. (no pun intended) | 1.4.1 | Windows 10 | EUR | AMD FX-6300 | AMD Radeon HD 7800 2GB | nachopique | 5 - 9 | Loads | No sound. Gets in Menu 5-9 fps and grafical issues on letters. When finished loading In-game shows a black screen at 60 fps. | 1.4.1 | Windows 7 | USA | AMD FX 8320 @ 4.4GHz | AMD Radeon R9 390 | Darkemaste | N/A | Loads | ~10fps in title screen and menus, hangs in black screen at 250+fps after selecting file/controls. (missed potential 'freeze' pun) | 1.4.2b | Windows 7 | USA | AMD FX 8320 @ 4.4GHz | AMD Radeon R9 390 | Darkemaste | 20-60 | Loads | ~20fps in title screen and 50-60fps in menus, no longer hangs in black loading screen after selecting file/controls, now loads to a moving green/red static screen at ~50fps that is driving me bananas. (Eventually freezes after waiting several minutes, but does not crash.) |
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1.5 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.5.0 | Windows 7 | USA | AMD FX 8320 @ 4.4GHz | AMD Radeon R9 390 | Darkemaste | 15-60 | Runs | 20fps in title screen/overworld and 50-60fps in menus/cutscenes, 15fps in-game. Previously mentioned moving green/red static screen can be bypassed using a save file. Can get in game and is consistent 15 fps with full audio until you try to progress to another area where it freezes with music still playing. (Cemu does not crash) No character texture/audio issues to speak of, appears to be AMD GPU- specific. | 1.5.1 | Windows 7 | USA | AMD FX 8320 @ 4.4GHz | AMD Radeon R9 390 | Darkemaste | 20-60 | Runs | 50-60fps in title screen, 50-60fps in menus/cutscenes, 20fps in overworld/in-game. No other major changes from 1.5.0 No character texture/audio issues so far, appears to be AMD GPU- specific. | 1.5.1 | Windows 10 | EUR | Intel Core i7-6700K@4.00Ghz | AMD R9 290 | yener90 | 60 | Loads | While loading, you can hear sound, but have a screen glitch, which move: http://i.imgur.com/ZRrKTNG.jpg?1. After the sound ended, it freezes. | 1.5.4 | Windows 10 | USA | AMD FX 4100 Black Edition 3.6Ghz | Nvidia GTX 750sc | OmegaForceYT | 35/45 FPS | Playable | Texture Issues/Slowdowns on Some Times | 1.5.6b | Windows 10 | EUR | Core i5-4690 3.5GHz | Nvidia GeForce GTX 960 4GB | Malkierian | 50-60 | Playable | Character texture glitches, slowdowns on big effects/level changes, or on certain levels. Beginning cutscene totally unwatchable. | 1.5.6b | Windows 10 | EUR | AMD FX - 8320 @ 4.0 Ghz | Nvidia Gtx 950 2Gb | zzkaiser | 50-60 | Playable | It does not work the control and can not play, but videos play an music works perfectly |
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1.6 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.6.0 | Windows 10 | EUR | AMD FX - 8320 @ 4.0 Ghz | Nvidia Gtx 950 2Gb | zzkaiser | 50-60 | Loads | The game not detected gamepad and when tick full screen, crash windows | 1.6.0 | WIndows 7 | USA | AMD FX 8320 @ 4.4GHz | AMD Radeonn R9 390 | Darkemaste | 45-60 | Playable | 50-60fps in title screen, menus/cutscenes, *and* in overworld, 45-60fps in-game. Text is now displayed correctly. It appears enabling 'overwrite vertex buffer size' significantly lowers performance in this title, (possibly AMD-specific?) previously had it enabled in past submissions. Wii U Pro controller input settings still not detected. (no multiplayer) | 1.6.0 | Windows 7 | USA | Intel Core i5-4460 | Intel HD 7800 | Jakub | 55 | Playable | Seems to run faster in fullscreen mode | 1.6.0 | Windows 7 | EUR | Intel Core i7-920 | Nvidia GTX970 | Asper | N/A | Loads | Coloured impossible to play screen with sound and music | 1.6.1 | Windows 10 | EUR | Intel Core i7 6700K | Nvidia GTX 970 SC ACX 2.0 | Chiyo | 60 | Runs | Graphical glitches including static, lines appearing when collecting bananas, and entire screen going black except for the HUD. Occasional crashes. | 1.6.1 | Windows 7 | USA | AMD FX 8320 @ 4.4GHz | AMD Radeon R9 390 | Darkemaste | 55-60 | Playable | 60fps in title screen, menus/cutscenes, *and* in overworld, 55-60fps in-game. Wii U Pro controller input settings still not detected. (no multiplayer) Nearly perfect otherwise, appears to be AMD GPU- specific. | 1.6.2 | Windows 7 | USA | AMD FX 8320 @ 4.4GHz | AMD Radeon R9 390 | Darkemaste | 60 | Playable | Consistent 60fps in-game, 2nd player input still not detected. Nearly perfect, appears to be AMD GPU- specific. | 1.6.2c | Windows 10 | EUR | Intel Core i5 4670k @ 4.2 GHz | Nvidia GTX 750 Ti 2GB | chriztr | 50-60 | Playable | The game runs more or less great except for some levels that have a lot of thing happening in the background. This sometimes drags the fps down to 15, making it hard to complete the level. (at least if you die constantly at the same spot as I do) | 1.6.3 | Windows 7 | USA | AMD FX 8320 @ 4.4GHz | AMD Radeon R9 390 | Darkemaste | 60 | Playable | No major changes from 1.6.2 | 1.6.4 | Windows 7 | USA | AMD FX 8320 @ 4.4GHz | AMD Radeon R9 390 | Darkemaste | 60 | Playable | No major changes from 1.6.3 |
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1.7 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.7.1 | Windows 10 | USA | Intel Core i3-5005 CPU@2.00ghz | Intel HD Graphics 5500 | Rigo | 30-60 | Runs | Game is playable besides some slowdowns, but some characters (like DK or some enemies) are invisible, making it difficult to play. | 1.7.1 | Windows 10 | USA | AMD FX 8320 @ 3.5GHz | Nvidia GTX 1060 | deathzero021 | 6-60 | Runs | Very slow in some levels, making the game mostly unplayable for me. | 1.7.1 | Windows 7 | USA | AMD FX 8320 @ 4.4GHz | AMD Radeon R9 390 | Darkemaste | 60 | Playable | No major changes from 1.6.4. Nearly perfect, appears to be AMD GPU-specific. | 1.7.1 | Windows 10 | USA | Intel Core i5-4460 | Nvidia GTX 970 | dubstepranger | N/A | Runs | Game does not detect Wii U Classic Controller and still does not detect Wii U Pro controller. Game runs smoothly until about 15 minutes into gameplay when framerate drops from consistent 50-60 to <10FPS. | 1.7.2 | Windows 7 | USA | AMD FX 8320 @ 4.4GHz | AMD Radeon R9 390 | Darkemaste | 60 | Playable | Greatly improved performance in slowdown stages/areas, though still somewhat present in certain specific spots. Other than that no major changes from 1.7.1. | 1.7.5 | Windows 10 | USA | AMD FX9590 | Nvidia GTX 1070 | onedementedsmurf | 30-60 | Playable | Game runs smoothly @60fps until getting a second character, then drops to 30-50fps. |
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1.8 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.8.0 | Windows 10 | EUR | Intel i7 4790k | Nvidia GTX 980 | macbeef | 30-60 | Playable | Game runs smoothly. 2 Player Mode works with that trick... Its not that handy, but working still. https://www.youtube.com/watch?v=6lRYm9yWzC0 | 1.8.0b | Windows 7 | EUR | Intel i5 7600 | Nvidia GTX 1060 | Furoryan | 30-60 | Playable | There's a problem with shader cache, if you try to load 'Funky's Fly 'N' Buy' too early (just after level 1-2). Use a transferable sharder cache file as a workaround, or don't load Funky's Fly 'N' Buy before level 1-4 is cleared. | 1.8.2b | Windows 7 | EUR | Intel i5 4570 | AMD RX 480 8GB Nitro+OC | AngeLusFr | 30-60 | Playable | Perfectly playable, only some lite visual bug and some freeze. Note : when the game ask where you want to play chose Television otherwise you will have a black screen |
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1.9 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.9.1 | Windows 10 | EUR | Intel Core i7 4790k @ 4.6GHz | nVidia GTX 1070 | FaserF | 60 | Playable | Very well playable. To play the game you need to change the settings to Gamepad, not ProController. | 1.9.1 | Windows 10 | US | AMD FX-9370 @ 4.4GHz | Nvidia GTX 1070 | dsjrb | 30-60 | Playable | Minimal graphical issues. Runs identical to EUR version. |
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1.11 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.11.0 | Windows 8.1 | USA | Intel Core i5 4670K @ 3.4~3.8GHz | NVidia GTX 1060 6GB | pedrofleck | 40-60 | Playable | Game is playable, but with unstable FPS even in 720p it's pretty hard considering it's a DK game. In 1.7.2 it works with 60FPS in 1080p, so if you got a mid-range computer like me, try an older version for this game. | 1.11.0 | Windows 10 | USA | Intel Core i7 6700K | NVidia GTX 1070 | Mononoko | Mostly 60 | Playable | Game is very playable. Cut scene played at beginning (with corrupt sound), and there are certain shadows that do not load, but besides those small issues, the game runs great. |
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1.12 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.12.0d | Windows 10 | EUR | Intel Core i7 3770 | NVidia GTX 980ti | Sonicarrow | Mostly 50-60 | Playable | Game is very playable in 1080p/1440p. Cut scene at beginning with corrupt sound | 1.12.0d | Windows 10 x64 (Spring Update) | EUR | AMD FX-8320E @3.6Ghz | NVidia GTX 1060 6GB SC | Neimex23 | 25-30 (45-60) | Playable | Cut scene at beginning have corrupt sound, In the game its present a slow motion that happen because the fps drop to 30fps or less, but in my couse is present in 30-40fps, this if the option: GPUBufferCacheAccuracy = 0, if change this value to 1, the fps rate is 45-60fps, but have visual gliches. Amd cpu always... |
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1.13 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.13.1d | Windows 10 | EUR | Intel Core i5 7400 @ 3GHz | NVidia GTX 1060 6GB | Squesh | 20-60 | Runs | At least on what is considered to be mid-range hardware, the game is almost unplayable. More demanding levels later in the game suffer performance-wise, and picking up a buddy results in abysmal frame rates in later stages (sometimes in the 20's). |
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1.15 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.15.0e | Windows 7 Ultimate x64 | USA | Intel Core i7 6700k @ 4GHz | NVidia GTX 1070ti 8GB | Billcox | 30-60 | Playable | CemuHook, Shader Cache, 1080p Graphics pack etc. Majority of the game runs at 60fps, can drop to between 40 and 50 depending on the level, particularly more demanding levels with lots going on (i.e. Cliffside Slide). Last boss unfortunately played at 25-30fps. Definitely playable throughout albeit with some fps ups and downs. Bizarre bug where it wouldn't recognise directional movement on Wii U GamePad input but it would on Pro Controller. Funky's Shop can also fail to load sometimes (seems to be random). Pretty good overall and definitely worth playing! | 1.15.2 | Windows 10 | EU | Intel Core i5 4670k @ 4.2GHz | nVidia GTX 1060 6GB | chriztr | 60 | Playable | After the recent optimization of the GPU Buffer it's back at full speed everywhere when compared to previous builds. | 1.15.2d | Windows 10 | USA | Intel Core i3 4150 @ 3.50GHz | nVidia GTX 1050 2GB | kdesktop | 50-60 | Playable | I finished the whole main story. 99% of the time gets 60fps, some areas drop to 50fps. There are minor flaws in the Background on certain levels, nothing that prevents gameplay | 1.15.10 | Windows 10 Pro | USA | AMD Ryzen 2600 @ 3.4GHz | NVidia GTX 1070Ti 8GB | PolarIceCaps | 57-60 | Playable | Video Playback works perfectly, runs at 60FPS majority of the time with a few drops here and there. Works with Low Cache Accuracy too. |
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1.16 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.16.1 | Windows 10 | USA | AMD FX-8320E | NVidia GTX 1060 6GB | PickleRick! | 60 | Playable | Mode Vulkan - Has glitched pick-ups | 1.16.1 | Windows 10 x64 1909 | USA | AMD Ryzen 5 2600X | NVidia GTX 660 2GB | JaleSwiftpaw | 60 | Runs | OpenGL: Game freezes after a few minutes (doesn't crash, just freezes), Vulkan: Freezes on loading screen. Perhaps this game doesn't work with older GPUs. | 1.16.1 | Windows 10 x64 1909 | EU v17 | AMD 2700X DDR4 16Go | NVIDIA GTX970 (Driver 441.66) | Xetron4 | 60 | Playable | Mode Vulkan - Works Great (No test before 1.16.1 & OpenGL) - no crash but big glitchs with bananas & coins - Game Time = 1h |
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1.17 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.17.1 | Windows 10 x64 1909 | EU v17 | AMD 2700X DDR4 16Go | NVIDIA GTX970 (Driver 441.87) | Xetron4 | 60 | Playable | Mode Vulkan - crash in level 1-3 and always big glitchs with bananas & coins - Game Time = 0.5h
Mode OpenGL Perfect No crash no glitch. |
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1.19 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.19.1b | Windows 10 x64 1909 | EU v17 | AMD 2700X DDR4 16Go | NVIDIA GTX970 (Driver 442.19) | Xetron4 | 60 | Playable | Mode Vulkan - Always big glitchs with bananas & coins
Mode OpenGL - Perfect - No crash no glitch. | 1.19.3 | Windows 10 x64 1909 | USA v2 | Intel Xeon E5450 DDR2 8Gb | AMD R9 380x (Driver 20.5.1) | pawhtiobo | 60 | Playable | Mode Vulkan - Almost perfect, with GPU buffer cache accurracy set to high - Game Time = 1.0h
Mode OpenGL - Perfect - No crash no glitch (a bit slow in my machine, only 30~40FPS). *Needs Cemuhook H264 enabled, to the videos to be played, no need to use the past workarrounds. |
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1.21 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.21.1 | Windows 10 | EU | Intel i5 9600k @ 4.88GHz | AMD RX 580 8GB | chrissie | 60 | Playable | Close to perfect but I need more playtime to be sure.
Played with Vulkan and async compile enabled. | 1.21.1 | Windows 10 2004 | EU | AMD Ryzen 1700 | AMD 5700XT 8GB | nexin | 60 | Perfect | Perfect with Vulkan for half of the game, I'll update you when finished. |
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Donkey Kong Country Tropical Freeze
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